Topology and separating the model.

The rough low poly will be imported into zbrush piece by piece. Each color represent each piece I will focus my detail on in Photoshop. At he same time, I will be designing armor in C4d.

This entry was posted in Uncategorized. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s