Developmental mechanical design, the head portion is inspired by “Angelic” properties, to conform with the “Musical” theme of the image.
Remake of a classic image. Using 3dsmax 2012 to bring an old project back to life. Taking render passes and uniquely treating them, to create a stylish aesthetic. With a combination of Photoshop, color correction, and some painting. Stay tuned as this sketch comes to life in more detail.
So whats happening at FireHoseGames? Want some teasing artwork to hold you over, check out one of the enemies featured in game.
Yay finished patching up, capping and detailing the character. After a long insane battle of modeling, she is complete and ready for exporting.
SlamBoltScrappers was hit at Paxeast even the ghost busters thought so.