Remake of a classic image. Using 3dsmax 2012 to bring an old project back to life. Taking render passes and uniquely treating them, to create a stylish aesthetic. With a combination of Photoshop, color correction, and some painting. Stay tuned as this sketch comes to life in more detail.
Yay finished patching up, capping and detailing the character. After a long insane battle of modeling, she is complete and ready for exporting.
Continuing work on the Upper body.
So on this Sunday morning, I’ve completed the spinal chord. I will have to revisit the mesh to evaluate the effects portion.